![]() T3 assassin bot : sniper bot with better fire rate. T3 missile launcher : anti-building scarab that fires missile salvos. T1 support mech : light mech with good range to assist assault units. T3 heavy tank : heavy hover tank with nice fire power. T2 walker : assault unit with good range but not very tanky. T1 medium tank : regular tech 1 tank, as powerful as UEF or Seraphim ones from vanilla. T3 surgical shooter : artillery bot that works like a sniper, with fast projectile and good range. T1 deployable tank : better damage and range than the medium tank, but needs to be immobilized. Seraphim : torpedoes, torpedo defense, drones. UEF : engi stations, flak anti-air, shield dome, torpedo defense. T4 experimental point defense : very high range and damagesĪlong with the T2 airstaging platforms from the base game, there are T1 stations for 1 unit at a time that can be built almost anywhere for cheap, and tech 3 advanced stations that can be built on water with additional features :.T3 anti-armor point defense : works like a T2 artillery without power consumption and better range and damage.T3 anti-navy bunker : very high helth, damage and range, but very expensive and only attacks boats.T3 heavy point defense : very high health and range, good damages.T3 point defense (UEF aleady has one from te base game) : medium health, pretty good damages and range.T2 anti-navy turret : high range and damages, only attacks boats.T2 experiental point defense : high damages, range and health.T2 heavy point defense : high range and health, but expensive.T2 point defense (from the base game) : medium range, medium to low dps, low health. ![]()
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